We have made a field trip and this post is about what we produced after we observed and analyzed the field related to human experience.
The floors where human walk, run, stand; the tables; the seats where human sit are all horizontal surfaces. If we are dealing with horizontal surfaces, in this point, their shapes play a significant role. Shapes are the basic thing that orient human movement and direction. So, the surfaces take shapes according to their relations with human body. Shape can refer to anything. Shapes are formatted circular, rectangular, narrow, wider, more or less by planning the human movement. However, considering how much a human occupies a place or a position while s/he experience that space or elements in that space (it also changes what and how architect wants human to experience on that space) specifies what properties such a surface should contain.
When we assigned, as a first thought, we headed to study ‘human experience’ separately through human’s bodily experience and human’s experience of the visual relations of spaces. Looks like we have studied dominantly on ‘third paragraph of this post’. We thought that the more a space includes elements, which human can experience bodily, the more human’s bodily experience increases naturally. I mean, human’s bodily experience increases if there are various elements human can experience (such as paintings and visual museum elements) while standing in a floor. Plus, the seats are horizontal surfaces which human can bodily experience. In that point, we did not consider about how the size or shape of a surface affects human movement.
In such a way that, we analyzed the bodily experience of human in connection with wideness or amount of experiences and related it with duration. According to these anaylsis and by focusing on just duration variable, we produced our model in an abstract manner. In order to show how bodily experiences of human (duration) increases according to how much a human can experience that space (like how much that space contains horizontal elements human to experience), we have used the qualities of narrowness and wideness of rectangular planar elements. We chose way to represent the idea of if bodily experience increases, the planars get wider or vice versa. (While we were thinking on how to express ‘duration’, we wanted to based on real life. In wide spaces, people pass long times and oppositely in narrow spaces, people intend to move faster generally. We took inspiration from this.) So, wideness or amount of experiences ⇑ , human bodily experience (duration) ⇑.
Another point, we noticed that there are many horizontal surfaces which are in same level. Although the layers are in same level, there are crucial differences such as tectile and experience among them, therefore we placed the same level surfaces on same acetat layer separately. The surfaces which have level differences between/among them already in different acetat layers. The positioning of planar elements are same as their locationing in actual area too. Then, we overlapped the acetats and by the help of overlapping we could established the relations.
Layers affect each other and degree of visual relations between two spaces are not same for each space. If we have level differences between two spaces then this level difference is an essential point to perceive visual experience, because looking higher level to lower level bring you much visual experience. The thickness of each surface represents whether human’s visual relationship more or less on that surface. We have made the thick some surfaces’ under and some surfaces’ top, it was decided according to strong visual relations between two spaces then by the help of thickness the representative surfaces could touch each other and we could create a physical relation between these surfaces.